#include <OgreStaticGeometry.h>

Public Types | |
| typedef std::map< String, MaterialBucket * > | MaterialBucketMap |
| Lookup of Material Buckets in this region. | |
| typedef MapIterator < MaterialBucketMap > | MaterialIterator |
| Iterator over the materials in this LOD. | |
Public Member Functions | |
| LODBucket (Region *parent, unsigned short lod, Real lodDist) | |
| virtual | ~LODBucket () |
| Region * | getParent (void) |
| ushort | getLod (void) const |
| Get the lod index. | |
| Real | getSquaredDistance (void) const |
| Get the lod squared distance. | |
| void | assign (QueuedSubMesh *qsm, ushort atLod) |
| Assign a queued submesh to this bucket, using specified mesh LOD. | |
| void | build (bool stencilShadows) |
| Build. | |
| void | addRenderables (RenderQueue *queue, uint8 group, Real camSquaredDistance) |
| Add children to the render queue. | |
| MaterialIterator | getMaterialIterator (void) |
| Get an iterator over the materials in this LOD. | |
| void | dump (std::ofstream &of) const |
| Dump contents for diagnostics. | |
| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables) |
| EdgeData * | getEdgeList () const |
| ShadowCaster::ShadowRenderableList & | getShadowRenderableList () |
| bool | isVertexProgramInUse () const |
| void | updateShadowRenderables (ShadowTechnique shadowTechnique, const Vector4 &lightPos, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
| Region * | mParent |
| Pointer to parent region. | |
| unsigned short | mLod |
| LOD level (0 == full LOD). | |
| Real | mSquaredDistance |
| distance at which this LOD starts to apply (squared) | |
| MaterialBucketMap | mMaterialBucketMap |
| Lookup of Material Buckets in this region. | |
| QueuedGeometryList | mQueuedGeometryList |
| Geometry queued for a single LOD (deallocated here). | |
| EdgeData * | mEdgeList |
| Edge list, used if stencil shadow casting is enabled. | |
| bool | mVertexProgramInUse |
| Is a vertex program in use somewhere in this group? | |
| ShadowCaster::ShadowRenderableList | mShadowRenderables |
| List of shadow renderables. | |
Classes | |
| class | LODShadowRenderable |
| Nested class to allow shadows. More... | |
Definition at line 300 of file OgreStaticGeometry.h.
| typedef std::map<String, MaterialBucket*> Ogre::StaticGeometry::LODBucket::MaterialBucketMap |
| virtual Ogre::StaticGeometry::LODBucket::~LODBucket | ( | ) | [virtual] |
| Region* Ogre::StaticGeometry::LODBucket::getParent | ( | void | ) |
Definition at line 346 of file OgreStaticGeometry.h.
| ushort Ogre::StaticGeometry::LODBucket::getLod | ( | void | ) | const |
| Real Ogre::StaticGeometry::LODBucket::getSquaredDistance | ( | void | ) | const |
| void Ogre::StaticGeometry::LODBucket::assign | ( | QueuedSubMesh * | qsm, | |
| ushort | atLod | |||
| ) |
Assign a queued submesh to this bucket, using specified mesh LOD.
| void Ogre::StaticGeometry::LODBucket::build | ( | bool | stencilShadows | ) |
Build.
| void Ogre::StaticGeometry::LODBucket::addRenderables | ( | RenderQueue * | queue, | |
| uint8 | group, | |||
| Real | camSquaredDistance | |||
| ) |
Add children to the render queue.
| MaterialIterator Ogre::StaticGeometry::LODBucket::getMaterialIterator | ( | void | ) |
Get an iterator over the materials in this LOD.
| void Ogre::StaticGeometry::LODBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
| void Ogre::StaticGeometry::LODBucket::visitRenderables | ( | Renderable::Visitor * | visitor, | |
| bool | debugRenderables | |||
| ) |
| EdgeData* Ogre::StaticGeometry::LODBucket::getEdgeList | ( | ) | const |
Definition at line 365 of file OgreStaticGeometry.h.
| ShadowCaster::ShadowRenderableList& Ogre::StaticGeometry::LODBucket::getShadowRenderableList | ( | ) |
Definition at line 366 of file OgreStaticGeometry.h.
| bool Ogre::StaticGeometry::LODBucket::isVertexProgramInUse | ( | ) | const |
Definition at line 367 of file OgreStaticGeometry.h.
| void Ogre::StaticGeometry::LODBucket::updateShadowRenderables | ( | ShadowTechnique | shadowTechnique, | |
| const Vector4 & | lightPos, | |||
| HardwareIndexBufferSharedPtr * | indexBuffer, | |||
| bool | extrudeVertices, | |||
| Real | extrusionDistance, | |||
| unsigned long | flags = 0 | |||
| ) |
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
| const char * | file, | |||
| int | line, | |||
| const char * | func | |||
| ) | [inherited] |
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 67 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
| void * | ptr | |||
| ) | [inherited] |
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
| const char * | file, | |||
| int | line, | |||
| const char * | func | |||
| ) | [inherited] |
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 84 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 89 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
| void * | ||||
| ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
| const char * | , | |||
| int | , | |||
| const char * | ||||
| ) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 106 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
| const char * | , | |||
| int | , | |||
| const char * | ||||
| ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
Region* Ogre::StaticGeometry::LODBucket::mParent [protected] |
unsigned short Ogre::StaticGeometry::LODBucket::mLod [protected] |
distance at which this LOD starts to apply (squared)
Definition at line 332 of file OgreStaticGeometry.h.
Geometry queued for a single LOD (deallocated here).
Definition at line 336 of file OgreStaticGeometry.h.
EdgeData* Ogre::StaticGeometry::LODBucket::mEdgeList [protected] |
Edge list, used if stencil shadow casting is enabled.
Definition at line 338 of file OgreStaticGeometry.h.
bool Ogre::StaticGeometry::LODBucket::mVertexProgramInUse [protected] |
Is a vertex program in use somewhere in this group?
Definition at line 340 of file OgreStaticGeometry.h.
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:37:23 2009