| Listener() | Ogre::SceneManager::Listener | |
| postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)=0 | Ogre::SceneManager::Listener | [pure virtual] |
| preFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)=0 | Ogre::SceneManager::Listener | [pure virtual] |
| shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)=0 | Ogre::SceneManager::Listener | [pure virtual] |
| shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)=0 | Ogre::SceneManager::Listener | [pure virtual] |
| shadowTexturesUpdated(size_t numberOfShadowTextures)=0 | Ogre::SceneManager::Listener | [pure virtual] |
| sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | [virtual] |
| ~Listener() | Ogre::SceneManager::Listener | [virtual] |
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:36:09 2009