#include "OgrePrerequisites.h"#include "OgreIteratorWrappers.h"#include "OgreBlendMode.h"#include "OgreCommon.h"#include "OgrePass.h"#include "OgreRenderSystemCapabilities.h"Go to the source code of this file.
Namespaces | |
| namespace | Ogre |
Classes | |
| class | Ogre::Technique |
| Class representing an approach to rendering this particular Material. More... | |
| struct | Ogre::Technique::GPUVendorRule |
| Rule controlling whether technique is deemed supported based on GPU vendor. More... | |
| struct | Ogre::Technique::GPUDeviceNameRule |
| Rule controlling whether technique is deemed supported based on GPU device name. More... | |
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Last modified Sun Jul 26 11:32:22 2009