#include "OgrePrerequisites.h"#include "OgreSingleton.h"#include "OgreHardwareVertexBuffer.h"#include "OgreHardwareIndexBuffer.h"#include "OgreRenderToVertexBuffer.h"Go to the source code of this file.
Namespaces | |
| namespace | Ogre |
Classes | |
| class | Ogre::HardwareBufferLicensee |
| Abstract interface representing a 'licensee' of a hardware buffer copy. More... | |
| class | Ogre::TempBlendedBufferInfo |
| Structure for recording the use of temporary blend buffers. More... | |
| class | Ogre::HardwareBufferManager |
| Abstract singleton class for managing hardware buffers, a concrete instance of this will be created by the RenderSystem. More... | |
| class | Ogre::HardwareBufferManager::VertexBufferLicense |
| Struct holding details of a license to use a temporary shared buffer. More... | |
Copyright © 2008 Torus Knot Software Ltd

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Last modified Sun Jul 26 11:32:21 2009