- Changing the VDI color palette is not possible on the TT.
  - Colors are wrong in GEM Nethack on TT (and it panics EmuTOS on exit).
- PROCALC.ACC doesn't open after changing the resolution.
- Desktop doesn't use the _IDT date separator.
- Drag-and-drop does not work in the freeware GEM games "Abalone"
  "Hotshot checkers", "Risky", "Yukon" and in the shareware solitair
  game "Patience".
- Mouse buttons don't work properly in several GEM programs:
  - In "Sysinfo" (v5.02) dialog buttons and window scrollbar buttons
    are selected only on mouse button release and acted only if
    press and release are within certain time of each other.
    http://sourceforge.net/mailarchive/message.php?msg_id=28236630
  - In PixArt4, buttons within windows don't react to mouse clicks,
    only window close button does
  - In "Patience", all the dialogs (quit, start new game) show
    the button selected last time still as selected and it needs
    to be unselected to use the dialog.
  - "Awele" v1.01 window menus close immediately after clicking to open
    them.  "Awele" v1.02 compiled with newer Windom version works fine.
  - In (original) "Ballerburg", when not in a dialog, there are constant
    "ding" sounds and moving mouse over interactive elements activates
    them without a click.
  - Clicks don't work at all in "Yams" (mine sweeper) game.
  - In "Bombs" & "Mind Sweeper" (mine sweeper) games, it's pretty
    random whether mouse clicks go through, mostly they don't.
- 6x6 font is missing characters 1->31, 194->223 and 255.
  The character 158 is wrong.  As a result small arrows don't
  show up in "Clac" RSC.
- Text in the log window of ImCon GEM image converter is double
  the correct size on ST low and med resolutions.
- The right side of outline characters are clipped, e.g. in
  "LaserChess", "Diamond miner" and "Minigolf" games.  In vditext
  tester their line height is also too low:
  http://sourceforge.net/mailarchive/message.php?msg_id=29276993
- Text input in GFA programs like "Minigolf" (which dont' use GEM)
  always goes to the top left corner of screen, not to the position
  where it goes with normal TOS.  This makes many such games
  unplayable.
- Game result text in "Sherlock" is positioned wrong (overlaps).
- Thick arcs going partly outside of screen have incorrectly
  drawn pixels at top of screen in vditext tester.
- In Mario Becroft's GEM Pacman, "game over" melt effect happens
  for the whole screen, not just for the game window.
- '-' key for moving left in VDI "Invaders" and 'h' & 'j' keys
  for moving character left & right in "Anduril" don't work, only
  special key (Alt/Shift) input works:
  http://sourceforge.net/mailarchive/message.php?msg_id=29277643
- Box drawing in Glücksrad leaves garbage on top of screen
  and player name input text isn't shown.
- In "MathMaze", game win dialog leaves some lines on screen.
- 7UP hangs on exit.


Links to programs listed above:
- 7UP 2.09e
  ftp://gem.win.co.nz/hall/tos_206/7up_209e.zip
- Abalone:
  http://www.umich.edu/~archive/atari/Games/Board/abalone.zoo
- Anduril:
  http://www.umich.edu/~archive/atari/Games/Adventure/andurlin.arc
- Awele v1.01:
  http://windom.free.fr/awele/bin/awele.zip
- Ballerburg:
  http://www.eckhardkruse.net/en/atari_st/baller.html
- Bombs:
  http://www.umich.edu/~archive/atari/Games/Puzzle/bombs.arc
- Clac:
  http://koti.mbnet.fi/tammat/hatari/programs.shtml#clac
- GEM Nethack:
  http://www.nethack.org/v343/ports/download-atari.html
- Hotshot checkers:
  http://www.umich.edu/~archive/atari/Games/Board/hotshot.arc
- ImCon:
  ftp://ftp.funet.fi/pub/atari/graphics/imcon11.lzh
- Invaders:
  http://www.umich.edu/~archive/atari/Games/Arcade/invaders.lzh
- Mind sweeper:
  http://www.umich.edu/~archive/atari/Games/Puzzle/minds_11.zip
- Minigolf:
  http://koti.mbnet.fi/tammat/hatari/sources/minigolf.zip
- Pacman:
  http://gem.win.co.nz/mb/atarisw/pacman.html
- Patience (older version):
  http://www.umich.edu/~archive/atari/Games/Cards/patience.lzh
- PixArt4:
  http://www.1632systems.co.uk/www/html/Product/pixart.htm
- Risky (English version):
  http://www.umich.edu/~archive/atari/Games/Board/risk_eng.lzh
- Sherlock:
  http://www.umich.edu/~archive/atari/Games/Adventure/sherlock.arc
- Speed of Light:
  http://www.umich.edu/~archive/atari/Graphics/spoflt38.zip
- Sysinfo 5.02:
  http://gfa.atari-users.net/ftp/download.php?fn=sinf502e.zip
- Yukon:
  http://www.umich.edu/~archive/atari/Games/Cards/yukone1.lzh
  http://www.haun-online.de/Atari/e_index.html

(Links missing to: yams, mathmaze, laserchess, diamondminer.)
