VehicleType { 
   Name = CLAM
   ID = 36
   Description = transport submarine
   Infotext = [Transport Submarines, if handled properly, can surprise the enemy in a nasty way. Since they travel below the waves, their chances of being intercepted are reduced. It will not be the first time if a submarine surfaces in a harbor and ejects a squad of troopers. Transport Submarines are also able to capture submerged bases.]
   Armor = 700
   View = 24
   Picture = s_clam.pcx
   ConstructionCost { 
      Energy = 16000
      Material = 15000
      fuel = 0
   } ConstructionCost
   Height = deep_submerged submerged floating 
   HeightChangeDist = 0
   Jamming = 0
   WaitFortack = false
   Transportation { 
      Capacity = 50
      MaxSingleWeight = 18
      LoadingHeight = ground_level 
      Cargo_ReachableHeightReq = 
      Cargo_ReachableHeightNot = 
      CategoriesNOT = 
   } Transportation
   Tank { 
      Energy = 0
      Material = 0
      fuel = 3834
   } Tank
   FuelConsumption = 29
   Abilities = sonar 
   Movement = 62 62 62 0 0 0 0 0 
   Category = medium_Ship
   MaxSurvivableStorm = 255
   ResourceDrillingRange = 0
   SelfRepairRate = 0
   Weight = 807
   TerrainAccess { 
      terrain_any = Shallow_water Water Deep_water 
      terrain_all = 
      terrain_not = Lowland Swamp Forest High_mountains Hard_sand Soft_sand Mud Snow Deep_snow Mountains Pack_ice Frozen_water 
      terrain_kill = lava
   } TerrainAccess
   Construction { 
      Buildings = 
      Vehicles = 
      Objects = 
   } Construction
   Weapons { 
      Initiative = 0
      Number = 0
} VehicleType
