KBlinsel v0.1.2
Stephan Heigl <stheigl@teleconsult.de> (The ugly GUI around the algo...:))
Tobias Deiminger <tdeiminger@planet-interkom.de> (Algorithm)

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There are two important things you should know:
-This is the first realese of kblinsel and so it's A L P H A !!!
 (so please report bugs....there must be many :)
-Our English is very bad

I. Installation
 Simply call "configure", then do a "make" and finally a "make install".

II. What is kblinsel?
 With kblinsel you can generate 3D stereograms ("magic-eye-pictures"). 
 At the moment you can use texturing (the stereogram is wallpapered with
 a color pattern) or random calculating (black & white points).

III. Requirements
 All you need is a running Linux system with KDE 1.1(+KImgIO) and QT 1.42
installed.

IV. How does it work?
 The first thing you need is a 256 Bit Grayscale image. Each color represents
 a depth value. Black is in the back, and white is in the front. Now start
 kblinsel an load this image. If you want to use texturing, you have to click
 on the texturing icon and  specify a pattern that should be used (left side
 of the window; pattern path can be selected in the config dialouge), then
 push the "generate stereogram" icon. For random b/w stereograms simply click
 generate without selecting a pattern. 
 Now you have a stereogram. You can see the "decoded" 3D picture if you look
 a little bit strange at it (as if you looked "through" the picture) ... well I
 don`t know how to describe this in  English, but in Bavaria we call this
 "scheigln" or "Goarsgschau". If you have managed this, you can see a great 
 3D picture.

 Tips:
 -Use small patterns (with an image of 400x400, the pattern should be about
  30x30).
 -Try to generate the source image with a raytracer (grayscale of course).    


Thanx to
-All the programmers who have developed this really great, best-OS-in-the-
 world, Linux system
-MRS Cham (Germany/Cham)

