*ABOUT BAYONNE IN GENERAL*

CONFIGURATION QUESTIONS

SCRIPTING QUESTIONS

*DRIVER SPECIFIC QUESTIONS*

SIP QUESTIONS

Q: Which version of exosip do I use with Bayonne 2?

A: The exosip-1 release, 0.9.0 or later, is currently used.  exosip-2
   will be supported in future releases of Bayonne 2.

Q: How do I register my script with an authenticating proxy?

A: You will use the secret and user id of the proxy as part of your
   registration statement, for example:

        register.sip proxy=192.168.1.95 userid=290 secret=XXX timeout=60

        play &number 123
        sleep 500ms
        play &number 123
        exit

   ^2
        echo "interrupt"
        exit

VOICETRONIX QUESTIONS

Q: What platforms does Voicetronix Support?

A: Voicetronix is supported on GNU/Linux, some versions of FreeBSD, and
   Microsoft Windows.  Only the GNU/Linux drivers support both the
   openswitch and openline cards.  

Q: Which driver release should I use with Bayonne on GNU/Linux?

A: I suggest the 2.4.x release.  The current one is 2.4.9.  This builds on
   GNU/Linux both on systems with 2.4 and 2.6 kernels.  I would recommand
   using CentOS-4 or any late gcc3 (3.3 or 3.4) based GNU/Linux distro.

Q: Why not use the new 3.0 driver release?

A: When it is ready, perhaps.  I do not know if we will be supporting 
   that release or the Voicetronix OpenPRI card, as it is a repackaged
   Sangoma card, and the libsangoma channelized voice interface offers
   less overhead.  If we do not support OpenPRI directly then the 2.4.x
   voicetronix drivers should be fine for supporting their existing 
   analog cards on Bayonne.

*PLATFORM SPECIFIC QUESTIONS*

MICROSOFT WINDOWS

Q: I hear that Bayonne can run on Windows but I can not find any specific
documentation on this

The simplest way to accomplish this is to install the CAPE-xxx.exe
runtime package.  This includes the Common C++ components compiled under
Visual Studio 6.0.  You should not install CAPEXP, because Bayonne is
normally compiled for VS 6 as well.  You can then install one of the
Bayonne-xxxx.exe distributions directly.

Q: How do I build Bayonne from Source on Microsoft Windows?

You can also rebuild Bayonne from source once you have CAPE installed. 
You will need Visual C++ 6.0 with SP6, and you will also need the
Febuary 2003 release of the "Platform" SDK, which is the last release
officially to support Visual C++ 6. This is needed because CAPE is
compiled with IPV6 support.  You could alternately rebuild the CAPE
libraries from their various .dsp projects without IPV6 support and use
much older Platform SDK's, but osip/exosip also depends on the later
platform sdk's.

Q: Why is Bayonne under Microsoft Windows using Visual C++ 6 and not later?

It may also be poissible to build Bayonne with VS.NET and later versions
of Visual Studio.  If you do this, you will want to install the CAPEXP
version of the cape runtime, which includes Common C++ libraries and
osip compiled on VC 7.  The dsp files may automatically import.  We do
not build Bayonne on later versions of Visual Studio because many of the
telephony drivers we may wish to use in Bayonne on Microsoft Windows in
the future are also only built from VC 6.

