// This file contains passage rectangles, which are areas that behave like
// an invisible wall when closed or a floor when open.  Passages are used
// primarily in doors, but could have other uses.
//             TopleftXY  BottomrightXY  Open    ShootThrough  SlippyClose
0 ShopArea:    8   7      13  12         T       T             F
1 MagicShop:   18 53      23  58         T       T             F
2 EscapeOne:   2  40      3   41         T       T             F
3 EscapeTwo:   60 44      61  45         T       T             F
4 SpawnZone:   31 31      33  33         T       T             F