﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Score" FullName="Gnome.Score"><TypeSignature Language="C#" Value="public class Score" Maintainer="auto" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Score extends System.Object" /><AssemblyInfo><AssemblyName>gnome-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.20.0.0</AssemblyVersion><AssemblyVersion>2.24.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Score ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.24.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="GetNotable"><MemberSignature Language="C#" Value="public static int GetNotable (string gamename, string level, string names, out float scores, DateTime scoretimes);" /><MemberSignature Language="ILAsm" Value=".method public static hidebysig int32 GetNotable(string gamename, string level, string names, float32 scores, valuetype System.DateTime scoretimes) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.24.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="gamename" Type="System.String" /><Parameter Name="level" Type="System.String" /><Parameter Name="names" Type="System.String" /><Parameter Name="scores" Type="System.Single&amp;" RefType="out" /><Parameter Name="scoretimes" Type="System.DateTime" /></Parameters><Docs><param name="gamename">a <see cref="T:System.String" /></param><param name="level">a <see cref="T:System.String" /></param><param name="names">a <see cref="T:System.String" /></param><param name="scores">a <see cref="T:System.Single" /></param><param name="scoretimes">a <see cref="T:System.DateTime" /></param><summary>To be added</summary><returns>a <see cref="T:System.Int32" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="Init"><MemberSignature Language="C#" Value="public static int Init (string gamename);" /><MemberSignature Language="ILAsm" Value=".method public static hidebysig int32 Init(string gamename) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.24.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="gamename" Type="System.String" /></Parameters><Docs><param name="gamename">a <see cref="T:System.String" /></param><summary>To be added</summary><returns>a <see cref="T:System.Int32" /></returns><remarks>To be added</remarks></Docs></Member></Members></Type>