<Unit>

<Meshfile file="turretbeam.bfxm" />
	<description combatrole="POINTDEF"/>
		<Thrust>
		<Engine Afterburner="000000" Forward="000000" Retro="0000" Left="0000" Right="0000" Top="00000" Bottom="000000"/>
		<Maneuver yaw="100.0" pitch="0" roll="0000"/>
	</Thrust>
	<Sound></Sound>
	<Defense>
		<Armor front="30" right="30" left="30" back="30"/>
		<Shields front="30" back="30" recharge="4.333333"/>
		<Hull strength="50"/>
		<Cloak cloakmin=".01" cloakrate=".2" cloakenergy="0"/>
	</Defense>
	<Stats mass="1" momentofinertia="1" fuel="20000"></Stats>
	<Computer yaw="90" pitch="0" roll="0000" afterburner="000000" maxspeed="00000">
		<Radar itts="true" range="17000000" color="true" error="0"/>
	</Computer>

	<Energy>
		<Reactor recharge="70" limit="1500"/>
	</Energy>
	<Subunit file="turretpdgun" x="0" y="1" z="0" ri="0" rj="1" rk="0" qi="0" qj="0" qk="-1" restricted="0"/>  

</Unit>
