<Unit>

<Meshfile file="turretbeamgun.bfxm"/>
<description combatrole="POINTDEF"/>
	<Mount weapon="LR_Disruptorbeam" size="capship-light autotracking" x="0" y="0" z="1" ri="0.000000" rj="0.000000" rk="1.000000" qi="0.022849" qj="-0.999739" qk="0.000000"/>

		<Thrust>
		<Engine Afterburner="000000" Forward="000000" Retro="0000" Left="0000" Right="0000" Top="00000" Bottom="000000"/>
		<Maneuver yaw="150" pitch="150" roll="0000"/>
	</Thrust>
	<Sound></Sound>
	<Defense>
		<Armor front="1" right="1" left="1" back="1"/>
		<Shields front="10" back="10" recharge="4.333333"/>
		<Hull strength="10"/>
	</Defense>
	<Stats mass="1" momentofinertia="1" fuel="20000"></Stats>
	<Computer yaw="150" pitch="150" roll="0000" afterburner="000000" maxspeed="00000">
		<Radar itts="true" range="17000000" color="true" error="0" trackingcone=".995"/>
	</Computer>

	<Energy>
		<Reactor recharge="200" limit="715"/>
	</Energy>


</Unit>
