
This ps5.0 folder is empty, for, as of this writing (Feb 2010), ps5.0 gpu's are
not out yet. ;-) Expect high techniques and shaders for 5.0 to appear by 2011,
in vegastrike, at the earliest, as they won't be cheap when they come out, and
we roll our own cigarettes to save for hardware.


Targeted PixelShader standards:
  ps5.0
  
Targeted GPU's:
  NVidia:   GeForce 400
  ATI:      R800 (HD-5000)
  SIS:      ---
  3DLabs:   ---
  Intel:    ---
  Matrox:   ---
  XGI:      ---
  S3:       ---


