﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Fixed" FullName="Gtk.Fixed"><TypeSignature Language="C#" Maintainer="John Luke" Value="public class Fixed : Gtk.Container" /><AssemblyInfo><AssemblyName>gtk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>A container which allows you to position widgets at fixed coordinates</summary><remarks><para>The <see cref="T:Gtk.Fixed" /> widget is a container which can place child widgets at fixed positions and with fixed sizes, given in pixels. <see cref="T:Gtk.Fixed" /> performs no automatic layout management.</para><para>For most applications, you should not use this container! It keeps you from having to learn about the other Gtk# containers, but it results in broken applications. With <see cref="T:Gtk.Fixed" />, the following things will result in truncated text, overlapping widgets, and other display bugs:
				<list type="bullet"><item><term>Themes, which may change widget sizes.</term></item><item><term>Fonts other than the one you used to write the app will of course change the size of widgets containing text; keep in mind that users may use a larger font because of difficulty reading the default, or they may be using Windows or the framebuffer port of GTK+, where different fonts are available.</term></item><item><term>Translation of text into other languages changes its size. Also, display of non-English text will use a different font in many cases.</term></item></list></para><para>In addition, the fixed widget can not properly be mirrored in right-to-left languages such as Hebrew and Arabic. i.e. normally Gtk# will flip the interface to put labels to the right of the thing they label, but it can not do that with <see cref="T:Gtk.Fixed" />. So your application will not be usable in right-to-left languages.</para><para>Finally, fixed positioning makes it kind of annoying to add/remove GUI elements, since you have to reposition all the other elements. This is a long-term maintenance problem for your application.</para><para>If you know none of these things are an issue for your application, and prefer the simplicity of <see cref="T:Gtk.Fixed" />, by all means use the widget. But you should be aware of the tradeoffs.</para></remarks></Docs><Base><BaseTypeName>Gtk.Container</BaseTypeName></Base><Interfaces></Interfaces><Attributes><Attribute><AttributeName>System.Reflection.DefaultMember("Item")</AttributeName></Attribute></Attributes><Members><Member MemberName="Move"><MemberSignature Language="C#" Value="public void Move (Gtk.Widget widget, int x, int y);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="widget" Type="Gtk.Widget" /><Parameter Name="x" Type="System.Int32" /><Parameter Name="y" Type="System.Int32" /></Parameters><Docs><summary>Moves a child of a <see cref="T:Gtk.Fixed" /> container to the given position.</summary><param name="widget">an object of type <see cref="T:Gtk.Widget" /></param><param name="x">an object of type <see cref="T:System.Int32" /></param><param name="y">an object of type <see cref="T:System.Int32" /></param><remarks>Moves a child of a <see cref="T:Gtk.Fixed" /> container to the given position.</remarks></Docs></Member><Member MemberName="Put"><MemberSignature Language="C#" Value="public void Put (Gtk.Widget widget, int x, int y);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="widget" Type="Gtk.Widget" /><Parameter Name="x" Type="System.Int32" /><Parameter Name="y" Type="System.Int32" /></Parameters><Docs><summary>Adds a widget to a <see cref="T:Gtk.Fixed" /> container at the given position.</summary><param name="widget">an object of type <see cref="T:Gtk.Widget" /></param><param name="x">an object of type <see cref="T:System.Int32" /></param><param name="y">an object of type <see cref="T:System.Int32" /></param><remarks>Adds a widget to a <see cref="T:Gtk.Fixed" /> container at the given position.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Fixed (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Internal constructor</summary><param name="raw">Pointer to the C object.</param><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Fixed ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Creates a new <see cref="T:Gtk.Fixed" /> object.</summary><remarks>Creates a new <see cref="T:Gtk.Fixed" /> object.</remarks></Docs></Member><Member MemberName="HasWindow"><MemberSignature Language="C#" Value="public bool HasWindow { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>Determines if <see cref="T:Gtk.Fixed" /> has a seperate <see cref="T:Gdk.Window" /></summary><value>an object of type <see cref="T:System.Boolean" /></value><remarks><para>Gets whether the <see cref="T:Gtk.Fixed" /> has its own <see cref="T:Gdk.Window" />.</para><para>Sets whether a <see cref="T:Gtk.Fixed" /> widget is created with a separate <see cref="T:Gdk.Window" /> or not. (By default, it will be created without a seperate <see cref="T:Gdk.Window" />). This function must be called while the <see cref="T:Gtk.Fixed" /> is not realized, for instance, immediately after the window is created.</para></remarks></Docs></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Fixed" />.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected Fixed (GLib.GType gtype);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters><Docs><summary>Protected Constructor.</summary><param name="gtype">a <see cref="T:GLib.GType" /></param><remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks></Docs><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Member></Members></Type>