﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ActionEntry" FullName="Gtk.ActionEntry"><TypeSignature Language="C#" Maintainer="auto" Value="public struct ActionEntry" /><AssemblyInfo><AssemblyName>gtk-sharp</AssemblyName><AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>A struct containing all the info necessary for creating an <see cref="T:Gtk.Action" /></summary><remarks><para>The ActionEntry struct is C# "syntactic sugar", designed to make it easier for developers to add <see cref="T:Gtk.Action" />s to their code.</para><para>Instead of creating a new <see cref="T:Gtk.Action" /> object for each action, a developer can create an array of ActionEntry's and add them to an <see cref="T:Gtk.ActionGroup" /> all at once using the <see cref="M:Gtk.ActionGroup.Add" /> method.</para></remarks><since version="Gtk# 2.4" /></Docs><Base><BaseTypeName>System.ValueType</BaseTypeName></Base><Interfaces /><Members><Member MemberName="name"><MemberSignature Language="C#" Value="public string name;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>A unique name for the action.</summary><remarks /></Docs></Member><Member MemberName="stock_id"><MemberSignature Language="C#" Value="public string stock_id;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>The stock icon displayed in widgets representing this action.</summary><remarks /></Docs></Member><Member MemberName="label"><MemberSignature Language="C#" Value="public string label;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>The label used for menu items and buttons that activate this action.</summary><remarks /></Docs></Member><Member MemberName="tooltip"><MemberSignature Language="C#" Value="public string tooltip;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>A tooltip for this action.</summary><remarks /></Docs></Member><Member MemberName="accelerator"><MemberSignature Language="C#" Value="public string accelerator;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>The accelerator for the action, in the format understood by <see cref="M:Gtk.Accelerator.Parse()" />, or "" for no accelerator, or <see langword="null" /> to use the stock accelerator.</summary><remarks /></Docs></Member><Member MemberName="activated"><MemberSignature Language="C#" Value="public EventHandler activated;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>EventHandler to be called when the action is triggered.</summary><remarks /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ActionEntry (string name, string stock_id);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="name" Type="System.String" /><Parameter Name="stock_id" Type="System.String" /></Parameters><Docs><summary>Public constructor.</summary><param name="name">a <see cref="T:System.String" />, a unique name</param><param name="stock_id">a <see cref="T:System.String" />, a stock icon</param><remarks></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ActionEntry (string name, string stock_id, EventHandler activated);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="name" Type="System.String" /><Parameter Name="stock_id" Type="System.String" /><Parameter Name="activated" Type="System.EventHandler" /></Parameters><Docs><summary>Public constructor.</summary><param name="name">a <see cref="T:System.String" />, a unique name</param><param name="stock_id">a <see cref="T:System.String" />, a stock icon</param><param name="activated">a <see cref="T:System.EventHandler" />, a handler to run when the action is activated</param><remarks></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ActionEntry (string name, string stock_id, string label, string accelerator, string tooltip, EventHandler activated);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="name" Type="System.String" /><Parameter Name="stock_id" Type="System.String" /><Parameter Name="label" Type="System.String" /><Parameter Name="accelerator" Type="System.String" /><Parameter Name="tooltip" Type="System.String" /><Parameter Name="activated" Type="System.EventHandler" /></Parameters><Docs><summary>Public constructor.</summary><param name="name">a <see cref="T:System.String" />, a unique name</param><param name="stock_id">a <see cref="T:System.String" />, a stock icon</param><param name="label">a <see cref="T:System.String" />, label text</param><param name="accelerator">a <see cref="T:System.String" />, an accelerator sequence</param><param name="tooltip">a <see cref="T:System.String" />, tooltip text</param><param name="activated">a <see cref="T:System.EventHandler" />, a handler to run when the action is activated</param><remarks></remarks></Docs></Member></Members></Type>