﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SignalAttribute" FullName="GLib.SignalAttribute"><TypeSignature Language="C#" Maintainer="auto" Value="public sealed class SignalAttribute : Attribute" /><AssemblyInfo><AssemblyName>glib-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Marks events generated from <see cref="T:GLib.Object" /> signals</summary><remarks><para>
This attribute indentifies events generated from <see cref="N:GLib" /> signals and allows obtaining its original name.
</para><example><code lang="C#">
[GLib.Signal("destroy")]
public event System.EventHandler Destroyed {  add; remove; }
</code></example></remarks></Docs><Base><BaseTypeName>System.Attribute</BaseTypeName></Base><Interfaces /><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SignalAttribute (string cname);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="cname" Type="System.String" /></Parameters><Docs><summary>Public Constructor.</summary><param name="cname">a <see cref="T:System.String" /> containing the C name of the signal.</param><remarks /></Docs></Member><Member MemberName="CName"><MemberSignature Language="C#" Value="public string CName { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>The C name of the signal.</summary><value>the C name of the signal as a <see cref="T:System.String" /></value><remarks /></Docs></Member></Members><Attributes><Attribute><AttributeName>System.AttributeUsage(System.AttributeTargets.Event, Inherited=false)</AttributeName></Attribute></Attributes></Type>