﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Signal" FullName="GLib.Signal"><TypeSignature Language="C#" Value="public class Signal" Maintainer="auto" /><AssemblyInfo><AssemblyName>glib-sharp</AssemblyName><AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Signal Binding</summary><remarks>Used by GLib.Object subclasses to bind events to native GObject properties.</remarks><since version="Gtk# 2.4" /></Docs><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Members><Member MemberName="Lookup"><MemberSignature Language="C#" Value="public static GLib.Signal Lookup (GLib.Object obj, string name);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>GLib.Signal</ReturnType></ReturnValue><Parameters><Parameter Name="obj" Type="GLib.Object" /><Parameter Name="name" Type="System.String" /></Parameters><Docs><summary>Gets the signal marshaler for a property on an object.</summary><param name="obj">a <see cref="T:GLib.Object" /></param><param name="name">The signal name to look up.</param><returns>a <see cref="T:GLib.Signal" /></returns><remarks>This overload is used for <see cref="T:System.EventHandler" /> events, which are marshaled internally.</remarks></Docs></Member><Member MemberName="Lookup"><MemberSignature Language="C#" Value="public static GLib.Signal Lookup (GLib.Object obj, string name, Delegate marshaler);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>GLib.Signal</ReturnType></ReturnValue><Parameters><Parameter Name="obj" Type="GLib.Object" /><Parameter Name="name" Type="System.String" /><Parameter Name="marshaler" Type="System.Delegate" /></Parameters><Docs><summary>Gets the signal marshaler for a property on an object.</summary><param name="obj">a <see cref="T:GLib.Object" /></param><param name="name">The signal name to look up.</param><param name="marshaler">The callback which marshals signal arguments and invokes handlers.</param><returns>a <see cref="T:GLib.Signal" /></returns><remarks>If the desired event is an <see cref="T:System.EventHandler" />, there is a convenience overload that doesn't require a marshaling callback.</remarks></Docs></Member><Member MemberName="AddDelegate"><MemberSignature Language="C#" Value="public void AddDelegate (Delegate d);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="d" Type="System.Delegate" /></Parameters><Docs><summary>Adds a delegate to the signal.</summary><param name="d">a <see cref="T:System.Delegate" /></param><remarks /></Docs></Member><Member MemberName="RemoveDelegate"><MemberSignature Language="C#" Value="public void RemoveDelegate (Delegate d);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="d" Type="System.Delegate" /></Parameters><Docs><summary>Removes a delegate from the signal.</summary><param name="d">a <see cref="T:System.Delegate" /></param><remarks /></Docs></Member><Member MemberName="Handler"><MemberSignature Language="C#" Value="public Delegate Handler { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Delegate</ReturnType></ReturnValue><Parameters /><Docs><summary>Gets the handler to invoke for a signal.</summary><value>a <see cref="T:System.Delegate" /></value><remarks>Only use this property within a marshaling callback.</remarks></Docs></Member></Members></Type>