﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Quit" FullName="Gtk.Quit"><TypeSignature Language="C#" Value="public class Quit" Maintainer="John Luke" /><AssemblyInfo><AssemblyName>gtk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Object to encapsulate code for running at the end of program execution.</summary><remarks></remarks></Docs><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Members><Member MemberName="Remove"><MemberSignature Language="C#" Value="public static void Remove (uint quit_handler_id);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="quit_handler_id" Type="System.UInt32" /></Parameters><Docs><summary>Removes a quit handler by its identifier.</summary><param name="quit_handler_id">a <see cref="T:System.UInt32" /></param><remarks></remarks></Docs></Member><Member MemberName="Add"><MemberSignature Language="C#" Value="public static uint Add (uint main_level, Gtk.Function function);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters><Parameter Name="main_level" Type="System.UInt32" /><Parameter Name="function" Type="Gtk.Function" /></Parameters><Docs><summary>Registers a function to be called when an instance of the mainloop is left.</summary><param name="main_level">a <see cref="T:System.UInt32" /></param><param name="function">a <see cref="T:Gtk.Function" /></param><returns>a <see cref="T:System.UInt32" /></returns><remarks></remarks></Docs></Member><Member MemberName="AddFull"><MemberSignature Language="C#" Value="public static uint AddFull (uint main_level, Gtk.Function function, Gtk.CallbackMarshal marshal, IntPtr data, Gtk.DestroyNotify destroy);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters><Parameter Name="main_level" Type="System.UInt32" /><Parameter Name="function" Type="Gtk.Function" /><Parameter Name="marshal" Type="Gtk.CallbackMarshal" /><Parameter Name="data" Type="System.IntPtr" /><Parameter Name="destroy" Type="Gtk.DestroyNotify" /></Parameters><Docs><summary>Registers a function to be called when an instance of the mainloop is left.</summary><param name="main_level">a <see cref="T:System.UInt32" /></param><param name="function">a <see cref="T:Gtk.Function" /></param><param name="marshal">a <see cref="T:Gtk.CallbackMarshal" /></param><param name="data">a <see cref="T:System.IntPtr" /></param><param name="destroy">a <see cref="T:Gtk.DestroyNotify" /></param><returns>a <see cref="T:System.UInt32" /></returns><remarks><para>In comparison to <see cref="M:Gtk.Quit.Add()" /> this function adds the possibility to pass a marshaller and a function to be called when the quit handler is freed.</para><para>The former can be used to run interpreted code instead of a compiled function while the latter can be used to free the information stored in data.</para></remarks></Docs></Member><Member MemberName="RemoveByData"><MemberSignature Language="C#" Value="public static void RemoveByData (IntPtr data);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="data" Type="System.IntPtr" /></Parameters><Docs><summary>Removes a quit handler identified by its <paramref name="data" /> field.</summary><param name="data">a <see cref="T:System.IntPtr" /></param><remarks></remarks></Docs></Member><Member MemberName="AddDestroy"><MemberSignature Language="C#" Value="public static void AddDestroy (uint main_level, Gtk.Object objekt);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="main_level" Type="System.UInt32" /><Parameter Name="objekt" Type="Gtk.Object" /></Parameters><Docs><summary>Trigger destruction of <paramref name="objekt" /> in case the mainloop at level <paramref name="main_level" /> is quit.</summary><param name="main_level">a <see cref="T:System.UInt32" /></param><param name="objekt">a <see cref="T:Gtk.Object" /></param><remarks></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Quit ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Default Constructor</summary><remarks></remarks></Docs></Member></Members></Type>