﻿<?xml version="1.0" encoding="utf-8"?><Type Name="InputDialog" FullName="Gtk.InputDialog"><TypeSignature Language="C#" Maintainer="John Luke" Value="public class InputDialog : Gtk.Dialog" /><AssemblyInfo><AssemblyName>gtk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Configure devices for the XInput extension.</summary><remarks><para>
				 NOTE: this <see cref="T:Gtk.Widget" /> is considered too specialized/little-used for Gtk#, and will in the future be moved to some other package.
				 If your application needs this <see cref="T:Gtk.Widget" />, feel free to use it, as the <see cref="T:Gtk.Widget" /> does work and is useful in some applications; it's just not of general interest.
				 However, we are not accepting new features for the <see cref="T:Gtk.Widget" />, and it will eventually move out of the Gtk# distribution.
			</para><para><see cref="T:Gtk.InputDialog" /> displays a <see cref="T:Gtk.Dialog" /> which allows the user to configure XInput extension devices.
				For each device, they can control the mode of the device (disabled, screen-relative, or window-relative), the mapping of axes to coordinates, and the mapping of the devices macro keys to key press events.
			</para><para><see cref="T:Gtk.InputDialog" /> contains two <see cref="T:Gtk.Button" />s to which the application can connect; one for closing the <see cref="T:Gtk.Dialog" />, and one for saving the changes.
				No actions are bound to these by default.
				The changes that the user makes take effect immediately.
			</para></remarks></Docs><Base><BaseTypeName>Gtk.Dialog</BaseTypeName></Base><Interfaces></Interfaces><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public InputDialog (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Internal constructor</summary><param name="raw">Pointer to the C object.</param><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public InputDialog ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Creates an instance of <see cref="T:Gtk.InputDialog" /></summary><remarks>Creates an instance of <see cref="T:Gtk.InputDialog" /></remarks></Docs></Member><Member MemberName="DisableDevice"><MemberSignature Language="C#" Value="public event Gtk.DisableDeviceHandler DisableDevice;" /><MemberType>Event</MemberType><ReturnValue><ReturnType>Gtk.DisableDeviceHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>Emitted when the user changes the mode of a device from a GDK_MODE_SCREEN or GDK_MODE_WINDOW to GDK_MODE_ENABLED.</summary><remarks>
					This signal is emitted when the user changes the mode of a device from a GDK_MODE_SCREEN or GDK_MODE_WINDOW to GDK_MODE_ENABLED.
				</remarks></Docs><Attributes><Attribute><AttributeName>GLib.Signal("disable_device")</AttributeName></Attribute></Attributes></Member><Member MemberName="EnableDevice"><MemberSignature Language="C#" Value="public event Gtk.EnableDeviceHandler EnableDevice;" /><MemberType>Event</MemberType><ReturnValue><ReturnType>Gtk.EnableDeviceHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>Emitted when the user changes the mode of a device from GDK_MODE_DISABLED to a GDK_MODE_SCREEN or GDK_MODE_WINDOW.</summary><remarks>
					This signal is emitted when the user changes the mode of a device from GDK_MODE_DISABLED to a GDK_MODE_SCREEN or GDK_MODE_WINDOW.
				</remarks></Docs><Attributes><Attribute><AttributeName>GLib.Signal("enable_device")</AttributeName></Attribute></Attributes></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.InputDialog" />.</remarks></Docs></Member><Member MemberName="OnEnableDevice"><MemberSignature Language="C#" Value="protected virtual void OnEnableDevice (Gdk.Device device);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="device" Type="Gdk.Device" /></Parameters><Docs><summary>Default handler for the <see cref="M:Gtk.InputDialog.EnableDevice" /> event.</summary><param name="device">a <see cref="T:Gdk.Device" /></param><remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.InputDialog.EnableDevice" /> event.</remarks></Docs></Member><Member MemberName="OnDisableDevice"><MemberSignature Language="C#" Value="protected virtual void OnDisableDevice (Gdk.Device device);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="device" Type="Gdk.Device" /></Parameters><Docs><summary>Default handler for the <see cref="M:Gtk.InputDialog.DisableDevice" /> event.</summary><param name="device">a <see cref="T:Gdk.Device" /></param><remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.InputDialog.DisableDevice" /> event.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected InputDialog (GLib.GType gtype);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters><Docs><summary>Protected Constructor.</summary><param name="gtype">a <see cref="T:GLib.GType" /></param><remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks></Docs><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Member><Member MemberName="SaveButton"><MemberSignature Language="C#" Value="public Gtk.Button SaveButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The save button in this dialog.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks /></Docs></Member><Member MemberName="CloseButton"><MemberSignature Language="C#" Value="public Gtk.Button CloseButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The "close window" button in this dialog.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks /></Docs></Member></Members></Type>