﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Opaque" FullName="GLib.Opaque"><TypeSignature Language="C#" Maintainer="auto" Value="public class Opaque : GLib.IWrapper, IDisposable" /><AssemblyInfo><AssemblyName>glib-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>GLib.IWrapper</InterfaceName></Interface><Interface><InterfaceName>System.IDisposable</InterfaceName></Interface></Interfaces><Members><Member MemberName="GetOpaque"><MemberSignature Language="C#" Value="public static GLib.Opaque GetOpaque (IntPtr o);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>GLib.Opaque</ReturnType></ReturnValue><Parameters><Parameter Name="o" Type="System.IntPtr" /></Parameters><Docs><summary>Used to obtain a CLI typed object associated with a given raw object pointer.</summary><param name="o">an object of type <see cref="T:System.IntPtr" /></param><returns>an object of type <see cref="T:GLib.Opaque" /></returns><remarks>This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return opaque struct references.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Opaque ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Creates a new <see cref="T:GLib.Opaque" /> instance.</summary><remarks></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Opaque (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Internal constructor</summary><param name="raw">Pointer to the C object.</param><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName="Handle"><MemberSignature Language="C#" Value="public IntPtr Handle { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.IntPtr</ReturnType></ReturnValue><Docs><summary>The raw Opaque reference associated with this object.</summary><value>an object of type <see cref="T:System.IntPtr" /></value><remarks>Subclasses can use Raw property for read/write access.</remarks></Docs></Member><Member MemberName="Raw"><MemberSignature Language="C#" Value="protected IntPtr Raw { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.IntPtr</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>The raw Opaque reference associated with this wrapper.</summary><value>an object of type <see cref="T:System.IntPtr" /></value><remarks>Only subclasses of Opaque can access this read/write property.</remarks></Docs></Member><Member MemberName="GetOpaque"><MemberSignature Language="C#" Value="public static GLib.Opaque GetOpaque (IntPtr o, Type type, bool owned);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>GLib.Opaque</ReturnType></ReturnValue><Parameters><Parameter Name="o" Type="System.IntPtr" /><Parameter Name="type" Type="System.Type" /><Parameter Name="owned" Type="System.Boolean" /></Parameters><Docs><summary>Used to obtain a CLI typed object associated with a given raw pointer.</summary><param name="o">a <see cref="T:System.IntPtr" /></param><param name="type">a <see cref="T:System.Type" /></param><param name="owned">a <see cref="T:System.Boolean" /></param><returns>a <see cref="T:GLib.Object" /></returns><remarks>This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return opaque type pointers.</remarks></Docs></Member><Member MemberName="Dispose"><MemberSignature Language="C#" Value="public virtual void Dispose ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Disposes the raw object.</summary><remarks /></Docs></Member><Member MemberName="Ref"><MemberSignature Language="C#" Value="protected virtual void Ref (IntPtr raw);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">The raw pointer.</param><summary>Overridden in generated subclasses that perform refcounting.</summary><remarks /></Docs></Member><Member MemberName="Unref"><MemberSignature Language="C#" Value="protected virtual void Unref (IntPtr raw);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">The raw pointer.</param><summary>Overridden in generated subclasses that perform refcounting.</summary><remarks /></Docs></Member><Member MemberName="Free"><MemberSignature Language="C#" Value="protected virtual void Free (IntPtr raw);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">The raw pointer.</param><summary>Overridden in generated subclasses to free the raw data.</summary><remarks /></Docs></Member><Member MemberName="Owned"><MemberSignature Language="C#" Value="public bool Owned { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>Whether or not this <see cref="T:GLib.Opaque" /> wrapper owns the raw object.</summary><value><see langword="true" /> if the wrapper owns the raw object and will <see cref="M:GLib.Opaque.Unref" /> / <see cref="M:GLib.Opaque.Free" /> it when the wrapper is disposed.</value><remarks>By default, this is set to <see langword="true" /> for opaque objects created with the no-argument constructor, and <see langword="false" /> for opaque objects created with the <see cref="T:System.IntPtr" /> constructor. Methods that return an opaque object can override this by setting the <see cref="M:GLib.Opaque.Owned" /> property accordingly to obey the memory-management conventions of the underlying C code.</remarks></Docs></Member><Member MemberName="Copy"><MemberSignature Language="C#" Value="protected virtual GLib.Opaque Copy (IntPtr raw);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>GLib.Opaque</ReturnType></ReturnValue><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">Native opaque structure pointer to copy.</param><summary>Copies an existing opaque type.</summary><returns>A copied reference, or the original if the type doesn't support copying.</returns><remarks /></Docs></Member></Members></Type>