﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PixbufAniAnim" FullName="Gdk.PixbufAniAnim"><TypeSignature Language="C#" Maintainer="auto" Value="public class PixbufAniAnim : Gdk.PixbufAnimation" /><AssemblyInfo><AssemblyName>gdk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Represents an ANI format animation internally. Do not use.</summary><remarks /></Docs><Base><BaseTypeName>Gdk.PixbufAnimation</BaseTypeName></Base><Interfaces></Interfaces><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public PixbufAniAnim (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Constructor for use by internal code. Do not use.</summary><param name="raw">a <see cref="T:System.IntPtr" />, pointer to underlying C data</param><remarks /></Docs></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.PixbufAniAnim" />.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected PixbufAniAnim (GLib.GType gtype);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters><Docs><summary>Protected Constructor.</summary><param name="gtype">a <see cref="T:GLib.GType" /></param><remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks></Docs><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected PixbufAniAnim ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Protected constructor.</summary><remarks /></Docs></Member></Members></Type>