﻿<?xml version="1.0" encoding="utf-8"?><Type Name="StateManager" FullName="Atk.StateManager"><TypeSignature Language="C#" Value="public class StateManager" Maintainer="auto" /><AssemblyInfo><AssemblyName>atk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>An AtkState describes a component's particular state.</summary><remarks>An AtkState describes a component's particular state. The actual state of an component is described by its AtkStateSet, which is a set of AtkStates.</remarks></Docs><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Members><Member MemberName="TypeForName"><MemberSignature Language="C#" Value="public static Atk.StateType TypeForName (string name);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateType</ReturnType></ReturnValue><Parameters><Parameter Name="name" Type="System.String" /></Parameters><Docs><summary>Gets the <see cref="T:Atk.StateType" /> corresponding to the description string <paramref name="name" />.</summary><param name="name">a <see cref="T:System.String" /></param><returns>a <see cref="T:Atk.StateType" /></returns><remarks /></Docs></Member><Member MemberName="TypeGetName"><MemberSignature Language="C#" Value="public static string TypeGetName (Atk.StateType type);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Atk.StateType" /></Parameters><Docs><summary>Gets the description string describing the <paramref name="type" />.</summary><param name="type">a <see cref="T:Atk.StateType" /></param><returns>a <see cref="T:System.String" /></returns><remarks /></Docs></Member><Member MemberName="TypeRegister"><MemberSignature Language="C#" Value="public static Atk.StateType TypeRegister (string name);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateType</ReturnType></ReturnValue><Parameters><Parameter Name="name" Type="System.String" /></Parameters><Docs><summary>Register a new object state.</summary><param name="name">a <see cref="T:System.String" />  describing the new state.</param><returns>a <see cref="T:Atk.StateType" /></returns><remarks /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public StateManager ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Default constructor</summary><remarks /></Docs></Member></Members></Type>