﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ObjectFactory" FullName="Atk.ObjectFactory"><TypeSignature Language="C#" Maintainer="auto" Value="public class ObjectFactory : GLib.Object" /><AssemblyInfo><AssemblyName>atk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>The base object class for a factory used to create accessible objects for objects of a specific <see cref="T:GLib.GType" />.</summary><remarks>The function <see cref="M:Atk.Registry.SetFactoryType()" /> is normally called to store in the registry the factory type to be used to create an accessible of a particular <see cref="T:GLib.GType" />.</remarks></Docs><Base><BaseTypeName>GLib.Object</BaseTypeName></Base><Interfaces></Interfaces><Members><Member MemberName="CreateAccessible"><MemberSignature Language="C#" Value="public Atk.Object CreateAccessible (GLib.Object obj);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.Object</ReturnType></ReturnValue><Parameters><Parameter Name="obj" Type="GLib.Object" /></Parameters><Docs><summary>To be added</summary><param name="obj">an object of type <see cref="T:GLib.Object" /></param><returns>an object of type <see cref="T:Atk.Object" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="Invalidate"><MemberSignature Language="C#" Value="public void Invalidate ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ObjectFactory (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Internal constructor</summary><param name="raw">Pointer to the C object.</param><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.ObjectFactory" />.</remarks></Docs></Member><Member MemberName="AccessibleType"><MemberSignature Language="C#" Value="public GLib.GType AccessibleType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added</summary><value>a <see cref="T:GLib.GType" /></value><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected ObjectFactory (GLib.GType gtype);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters><Docs><summary>Internal constructor</summary><param name="gtype">a <see cref="T:GLib.GType" /></param><remarks>This is a constructor used by derivative types of <see cref="T:Atk.ObjectFactory" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</remarks></Docs><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected ObjectFactory ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Default constructor</summary><remarks /></Docs></Member></Members></Type>