﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Druid" FullName="Gnome.Druid"><TypeSignature Language="C#" Maintainer="John Luke" Value="public class Druid : Gtk.Container" /><AssemblyInfo><AssemblyName>gnome-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.20.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>Widget for sequentially stepping through some pages.</summary><remarks><para>
The druid is a multi-page widget, which lets the developer guide the user through a complex operation by breaking it up into simple steps, showing some helpful text in the process. It is composed of several <see cref="T:Gnome.DruidPage" />s.
</para><para>
The widget which ultimately holds all of the druid's pages and information. This is the widget which the application developer then places inside an outer widget, such as a dialog box for ultimate display.
</para></remarks></Docs><Base><BaseTypeName>Gtk.Container</BaseTypeName></Base><Interfaces></Interfaces><Members><Member MemberName="PrependPage"><MemberSignature Language="C#" Value="public void PrependPage (Gnome.DruidPage page);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="page" Type="Gnome.DruidPage" /></Parameters><Docs><summary><para>This will prepend a <see cref="T:Gnome.DruidPage" /> into the internal list of pages that the druid has.</para></summary><param name="page"> The page to be inserted.</param><remarks>Since <see cref="T:Gnome.Druid" /> is just a container, you will need to also call Show() on the page, otherwise the page will not be shown.</remarks></Docs></Member><Member MemberName="InsertPage"><MemberSignature Language="C#" Value="public void InsertPage (Gnome.DruidPage back_page, Gnome.DruidPage page);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="back_page" Type="Gnome.DruidPage" /><Parameter Name="page" Type="Gnome.DruidPage" /></Parameters><Docs><summary>This will insert a page after back_page into the list of internal pages that the druid has.</summary><param name="back_page"> The <see cref="T:Gnome.DruidPage" /> prior to the page to be inserted.</param><param name="page">The <see cref="T:Gnome.DruidPage" /> to insert.</param><remarks><para>If back_page is not present in the list or null, page will be prepended to the list.</para><para>Since <see cref="T:Gnome.Druid" /> is just a container, you will need to also call Show() on the page, otherwise the page will not be shown.</para></remarks></Docs></Member><Member MemberName="SetButtonsSensitive"><MemberSignature Language="C#" Value="public void SetButtonsSensitive (bool back_sensitive, bool next_sensitive, bool cancel_sensitive, bool help_sensitive);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="back_sensitive" Type="System.Boolean" /><Parameter Name="next_sensitive" Type="System.Boolean" /><Parameter Name="cancel_sensitive" Type="System.Boolean" /><Parameter Name="help_sensitive" Type="System.Boolean" /></Parameters><Docs><summary>Sets the sensitivity of druid's control-buttons.</summary><param name="back_sensitive">true if the back button is sensitive.</param><param name="next_sensitive">true if the next button is sensitive.</param><param name="cancel_sensitive">true if the cancel button is sensitive.</param><param name="help_sensitive">true if the help button is sensitive.</param><remarks>If the variables are true, then the buttons will be clickable. This function is used primarily by the actual GnomeDruidPage widgets.</remarks></Docs></Member><Member MemberName="AppendPage"><MemberSignature Language="C#" Value="public void AppendPage (Gnome.DruidPage page);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="page" Type="Gnome.DruidPage" /></Parameters><Docs><summary>This will append a <see cref="T:Gnome.DruidPage" /> onto the end of the internal list.</summary><param name="page"> The <see cref="T:Gnome.DruidPage" /> to be appended.</param><remarks><para>Since <see cref="T:Gnome.Druid" /> is just a container, you will need to also call Show() on the page, otherwise the page will not be shown.</para></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid (IntPtr raw);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>Internal constructor</summary><param name="raw">Pointer to the C object.</param><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid ();" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Creates a new GnomeDruid widget.</summary><remarks>You need to add this druid to a dialog yourself, it is not a dialog.</remarks></Docs></Member><Member MemberName="Page"><MemberSignature Language="C#" Value="public Gnome.DruidPage Page { set; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gnome.DruidPage</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>This will make <paramref name="page" /> the currently showing page in the druid.</summary><value>an object of type <see cref="T:Gnome.DruidPage" /></value><remarks><paramref name="page" /> must already be in the druid.</remarks></Docs></Member><Member MemberName="ShowFinish"><MemberSignature Language="C#" Value="public bool ShowFinish { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary><para>This will make the given <see cref="T:Gnome.DruidPage" /> the currently showing page in the druid.</para></summary><value>an object of type <see cref="T:System.Boolean" /></value><remarks><para>The page must already be in the druid.</para></remarks></Docs><Attributes><Attribute><AttributeName>GLib.Property("show_finish")</AttributeName></Attribute></Attributes></Member><Member MemberName="ShowHelp"><MemberSignature Language="C#" Value="public bool ShowHelp { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>Used to specify if the druid is currently showing the last page of the sequence.</summary><value>an object of type <see cref="T:System.Boolean" /></value><remarks>If set to true, the druid will display "Finish", rather than "Next".</remarks></Docs><Attributes><Attribute><AttributeName>GLib.Property("show_help")</AttributeName></Attribute></Attributes></Member><Member MemberName="Help"><MemberSignature Language="C#" Value="public event EventHandler Help;" /><MemberType>Event</MemberType><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>Used to specify if the "Help" button on the druid is visible.</summary><remarks>If set to true, the "Help" button is shown in the lower left corner of the widget.</remarks></Docs><Attributes><Attribute><AttributeName>GLib.Signal("help")</AttributeName></Attribute></Attributes></Member><Member MemberName="Cancel"><MemberSignature Language="C#" Value="public event EventHandler Cancel;" /><MemberType>Event</MemberType><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>Emitted when the "Cancel" button of the druid is clicked.</summary><remarks></remarks></Docs><Attributes><Attribute><AttributeName>GLib.Signal("cancel")</AttributeName></Attribute></Attributes></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.Druid" />.</remarks></Docs></Member><Member MemberName="OnCancel"><MemberSignature Language="C#" Value="protected virtual void OnCancel ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Run when the druid is canceled.</summary><remarks>Override this method if you want to add non-standard behaviour to occur when the druid is canceled</remarks></Docs></Member><Member MemberName="OnHelp"><MemberSignature Language="C#" Value="protected virtual void OnHelp ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Run when the user requests help from the druid's interface.</summary><remarks>Override this method to offer some help to the user when requested.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected Druid (GLib.GType gtype);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters><Docs><summary>Protected Constructor.</summary><param name="gtype">a <see cref="T:GLib.GType" /></param><remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks></Docs><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Member><Member MemberName="ConstructWithWindow"><MemberSignature Language="C#" Value="public Gtk.Widget ConstructWithWindow (string title, Gtk.Window parent, bool close_on_cancel);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Gtk.Widget</ReturnType></ReturnValue><Parameters><Parameter Name="title" Type="System.String" /><Parameter Name="parent" Type="Gtk.Window" /><Parameter Name="close_on_cancel" Type="System.Boolean" /></Parameters><Docs><summary>Creates a new toplevel window with the title of <paramref name="title" /> (which can be <see langword="null" />) and a parent of <paramref name="parent" /> (which also can be <see langword="null" />).</summary><param name="title">a <see cref="T:System.String" /></param><param name="parent">a <see cref="T:Gtk.Window" /></param><param name="close_on_cancel">a <see cref="T:System.Boolean" /></param><returns>a <see cref="T:Gtk.Widget" /></returns><remarks>The druid will be placed inside this window. The window and the druid will both be shown. When the druid gets destroyed, so will the window that is created here.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid (string title, bool close_on_cancel, out Gtk.Widget window);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="title" Type="System.String" /><Parameter Name="close_on_cancel" Type="System.Boolean" /><Parameter Name="window" Type="Gtk.Widget&amp;" RefType="out" /></Parameters><Docs><summary>To be added</summary><param name="title">a <see cref="T:System.String" /></param><param name="close_on_cancel">a <see cref="T:System.Boolean" /></param><param name="window">a <see cref="T:Gtk.Widget" /></param><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid (string title, bool close_on_cancel);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="title" Type="System.String" /><Parameter Name="close_on_cancel" Type="System.Boolean" /></Parameters><Docs><summary>To be added</summary><param name="title">a <see cref="T:System.String" /></param><param name="close_on_cancel">a <see cref="T:System.Boolean" /></param><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid (string title, Gtk.Window parent, bool close_on_cancel);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="title" Type="System.String" /><Parameter Name="parent" Type="Gtk.Window" /><Parameter Name="close_on_cancel" Type="System.Boolean" /></Parameters><Docs><summary>To be added</summary><param name="title">a <see cref="T:System.String" /></param><param name="parent">a <see cref="T:Gtk.Window" /></param><param name="close_on_cancel">a <see cref="T:System.Boolean" /></param><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Druid (string title, Gtk.Window parent, bool close_on_cancel, out Gtk.Widget window);" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="title" Type="System.String" /><Parameter Name="parent" Type="Gtk.Window" /><Parameter Name="close_on_cancel" Type="System.Boolean" /><Parameter Name="window" Type="Gtk.Widget&amp;" RefType="out" /></Parameters><Docs><summary>To be added</summary><param name="title">a <see cref="T:System.String" /></param><param name="parent">a <see cref="T:Gtk.Window" /></param><param name="close_on_cancel">a <see cref="T:System.Boolean" /></param><param name="window">a <see cref="T:Gtk.Widget" /></param><remarks>To be added</remarks></Docs></Member><Member MemberName="FinishButton"><MemberSignature Language="C#" Value="public Gtk.Button FinishButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The druid's "Finish" button.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks></remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="NextButton"><MemberSignature Language="C#" Value="public Gtk.Button NextButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The druid's "Next" button.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks></remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="HelpButton"><MemberSignature Language="C#" Value="public Gtk.Button HelpButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The druid's "Help" button.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks></remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="BackButton"><MemberSignature Language="C#" Value="public Gtk.Button BackButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The druid's "Back" button.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks></remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="CancelButton"><MemberSignature Language="C#" Value="public Gtk.Button CancelButton { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gtk.Button</ReturnType></ReturnValue><Parameters /><Docs><summary>The druid's "Cancel" button.</summary><value>a <see cref="T:Gtk.Button" /></value><remarks></remarks><since version="Gtk# 2.4" /></Docs></Member></Members><Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes></Type>