﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Uta" FullName="Art.Uta"><TypeSignature Language="C#" Maintainer="auto" Value="public struct Uta" /><AssemblyInfo><AssemblyName>art-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.20.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs><Base><BaseTypeName>System.ValueType</BaseTypeName></Base><Interfaces /><Members><Member MemberName="Zero"><MemberSignature Language="C#" Value="public static Art.Uta Zero;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="New"><MemberSignature Language="C#" Value="public static Art.Uta New (IntPtr raw);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><summary>To be added</summary><param name="raw">a <see cref="T:System.IntPtr" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="New"><MemberSignature Language="C#" Value="public static Art.Uta New (int x0, int y0, int x1, int y1);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="x0" Type="System.Int32" /><Parameter Name="y0" Type="System.Int32" /><Parameter Name="x1" Type="System.Int32" /><Parameter Name="y1" Type="System.Int32" /></Parameters><Docs><summary>To be added</summary><param name="x0">a <see cref="T:System.Int32" /></param><param name="y0">a <see cref="T:System.Int32" /></param><param name="x1">a <see cref="T:System.Int32" /></param><param name="y1">a <see cref="T:System.Int32" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="NewCoords"><MemberSignature Language="C#" Value="public static Art.Uta NewCoords (int x0, int y0, int x1, int y1);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="x0" Type="System.Int32" /><Parameter Name="y0" Type="System.Int32" /><Parameter Name="x1" Type="System.Int32" /><Parameter Name="y1" Type="System.Int32" /></Parameters><Docs><summary>To be added</summary><param name="x0">a <see cref="T:System.Int32" /></param><param name="y0">a <see cref="T:System.Int32" /></param><param name="x1">a <see cref="T:System.Int32" /></param><param name="y1">a <see cref="T:System.Int32" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="FromIrect"><MemberSignature Language="C#" Value="public static Art.Uta FromIrect (Art.IRect bbox);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="bbox" Type="Art.IRect" /></Parameters><Docs><summary>To be added</summary><param name="bbox">a <see cref="T:Art.IRect" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="FromSvp"><MemberSignature Language="C#" Value="public static Art.Uta FromSvp (Art.SVP svp);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="svp" Type="Art.SVP" /></Parameters><Docs><summary>To be added</summary><param name="svp">a <see cref="T:Art.SVP" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="FromVpath"><MemberSignature Language="C#" Value="public static Art.Uta FromVpath (Art.Vpath vec);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="vec" Type="Art.Vpath" /></Parameters><Docs><summary>To be added</summary><param name="vec">a <see cref="T:Art.Vpath" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="Free"><MemberSignature Language="C#" Value="public void Free ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="Union"><MemberSignature Language="C#" Value="public Art.Uta Union (Art.Uta uta2);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Art.Uta</ReturnType></ReturnValue><Parameters><Parameter Name="uta2" Type="Art.Uta" /></Parameters><Docs><summary>To be added</summary><param name="uta2">a <see cref="T:Art.Uta" /></param><returns>a <see cref="T:Art.Uta" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="X0"><MemberSignature Language="C#" Value="public int X0;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="Y0"><MemberSignature Language="C#" Value="public int Y0;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="Width"><MemberSignature Language="C#" Value="public int Width;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="Height"><MemberSignature Language="C#" Value="public int Height;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="AddLine"><MemberSignature Language="C#" Value="public int AddLine (double x0, double y0, double x1, double y1, int rbuf_rowstride);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="x0" Type="System.Double" /><Parameter Name="y0" Type="System.Double" /><Parameter Name="x1" Type="System.Double" /><Parameter Name="y1" Type="System.Double" /><Parameter Name="rbuf_rowstride" Type="System.Int32" /></Parameters><Docs><summary>To be added</summary><param name="x0">a <see cref="T:System.Double" /></param><param name="y0">a <see cref="T:System.Double" /></param><param name="x1">a <see cref="T:System.Double" /></param><param name="y1">a <see cref="T:System.Double" /></param><param name="rbuf_rowstride">a <see cref="T:System.Int32" /></param><returns>a <see cref="T:System.Int32" /></returns><remarks>To be added</remarks></Docs></Member></Members></Type>