# trigger-file of second Empire Tutorial - created by Peter Schwanemann, 2007

[global]
packet_version=1

[Start Trigger]
type=time
set=false
version=1
wait_time=0
last_start_time=0

[Lumberjack complete]
type=building
set=false
version=1
point_x=16
point_y=17
area=50
player=1
count=3
building=lumberjack

[Forester complete]
type=building
set=false
version=1
point_x=16
point_y=17
area=50
player=1
count=1
building=forester

[Sawmill complete]
type=building
set=false
version=1
point_x=16
point_y=17
area=50
player=1
count=1
building=sawmill

[Woodeconomy complete]
type=null
set=false
version=1

[Quarry complete]
type=building
set=false
version=1
point_x=15
point_y=29
area=50
player=1
count=1
building=quarry

[Saledus found shipparts]
type=time
set=false
version=1
wait_time=40
last_start_time=0

[Barracks complete]
type=building
set=false
version=1
point_x=23
point_y=22
area=6
player=1
count=1
building=barracks

[Sentry complete]
type=building
set=false
version=1
point_x=23
point_y=22
area=6
player=1
count=1
building=sentry

[Military buildings complete]
type=null
set=false
version=1

[Barracks near mountains]
type=building
set=false
version=1
point_x=31
point_y=21
area=6
player=1
count=1
building=barracks

[Sentry near mountains]
type=building
set=false
version=1
point_x=31
point_y=21
area=6
player=1
count=1
building=sentry

[Marblemine complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=6
player=1
count=1
building=marblemine

[Ironmine complete]
type=building
set=false
version=1
point_x=38
point_y=37
area=8
player=1
count=1
building=oremine

[Coalmine complete]
type=building
set=false
version=1
point_x=49
point_y=22
area=8
player=1
count=1
building=coalmine

# Everything needed for mining infrastructure
[Stonemason complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=stonemason

[Carpenter complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=carpenter

[Armoursmith complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=armoursmith

[Smelter complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=smelting_works

[Burner complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=burner

[Weaponsmith complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=weaponsmith

[Mining infrastructure complete]
type=null
set=false
version=1
# End of mining infrastructure part

[Outpost complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=outpost

[Barrier complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=barrier

[Tower complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=tower

[Bigger military building complete]
type=null
set=false
version=1

[Victory]
type=building
set=false
version=1
point_x=60
point_y=65
area=6
player=1
count=1
building=fortress

#Optional (not needed for winning)
[Tavern complete]
type=building
set=false
version=1
point_x=36
point_y=20
area=80
player=1
count=1
building=tavern

