Making changes to the pingus graphics
-------------------------------------

To add a new action or change an existing one, you need to
create one for each player (0 through 3).  Place them in the
proper directory, then update data/data/pingus-player0.xml.

The other "pingus-player#".xml files are exactly the same
as pingus-player0.xml, except every reference to "player0"
is replaced with "player1", etc.  There is a script named
data/data/update-pingus-player.sh which will copy the player0.xml
file to the other player#'s, and replace the references to
player0 with the appropriate number.  You need 'sed' on your
system to run this script.

Also, if you add or remove images, don't forget to update
/data/images/Makefile.am


Credits (may be outdated)
--------------------------------------

data/images/pingus
==================

Filename:      | Author:
---------------+--------------------------------------
basher.pcx     | Joel Fauche <joel.fauche@wanadoo.fr>
blocker.pcx    | Stefan Stiasny <sc@swi.priv.at>
bomber.pcx     | Joel Fauche <joel.fauche@wanadoo.fr>
bridger.pcx    | Stefan Stiasny <sc@swi.priv.at>
climber.pcx    | Joel Fauche <joel.fauche@wanadoo.fr>
digger.pcx     | Craig Timpany <timpany@es.co.nz>
faller.pcx     | Joel Fauche <joel.fauche@wanadoo.fr>
floater.pcx    | Joel Fauche <joel.fauche@wanadoo.fr>
miner.pcx      | Stefan Stiasny <sc@swi.priv.at>
tumble.pcx     | Craig Timpany <timpany@es.co.nz>
walker.pcx     | Joel Fauche <joel.fauche@wanadoo.fr>
    