1998-07-25  Nuno Ferreira  <nmrf@rnl.ist.utl.pt>

	* sol.desktop: Added Portuguese translation.

1998-06-25  Maciej Stachowiak  <maciej@localhost.localdomain>

	* sol.scm: Remove dependency on (ice-9 slib) module; it's not
	actually used, AFAIK and the game works fine without it.

	* sol.c (main_prog): Use (defined? 'provide), not (procedure?
	'provide) to test wether boot-9.scm has been loaded; uncomment the
	test, as it should now work with both Guile 1.2 and recent
	snapshots.

Fri May  1 06:03:57 1998  Jonathan Blandford  <jrb@mit.edu>
	* press_data.c (generate_press_data): removed masking for moving cards (added 4/24)
	This is because stacks are moved occaisionally...
	* klondike.scm: No longer seg_faults when double clicked.  Klondike now works fine
	again

1998-04-24  Federico Mena Quintero  <federico@nuclecu.unam.mx>

	* press_data.c (generate_press_data): Doh.  Logical or is not the
	same as bitwise or.  This is why the window attributes were not
	being set correctly.

	* press_data.c (generate_press_data): Set the window shape to the
	mask bitmap to drag cards with rounded corners.

	* card.c: Made it use imlib for loading pixmaps.

Mon Apr 20 20:32:06 1998  Jonathan Blandford  <jrb@mit.edu>	
	* klondike.scm: Now handles double clicks!!!
	* odessa.scm, camelot.scm: minor bug fixes
	* events.c: Double click support added
	* sol.c: removed printf statements
	
Wed Apr  1 10:46:17 1998  Jonathan Blandford  <jrb@mit.edu>
	* sol.c: Minor cosmetic changes...
	* events.c, press_data.[ch]: Made moving cards a lot faster.  Now use a GdkWidget for it.
	* *.xpm: renamed to allow inclusion in C files...
	* FIXME: updated... (:
	* pixmap/cards.h: allows easy inclusion of C files.
	* card.c: Now compiles in the cards.

Sat Mar 21 15:34:17 1998  Tom Tromey  <tromey@cygnus.com>

	* dialog.c: Use gnome_message_box_*, not gnome_messagebox_*.

1998-03-1  Jonathan Blandford <jrb@mit.edu>
	* sol.c: Removed changes to work with recent snapshots below.  They 
	seemed to cause stack-overflows with guile 1.2
	
Sun Mar  8 16:15:03 1998  Tom Tromey  <tromey@cygnus.com>

	* Makefile.am (INCLUDES): Added GNOME_INCLUDEDIR.

	* sol.c (main_prog): Use new gnome_init.

1998-03-07  Jonathan Blandford <jrb@mit.edu>
	* sol.c: Added support for loading a game by number
	* dialog.c: ditto
	* menu.c: ditto
	* events.c: ditto
	* freecell.scm: cosmetic changes
	* odessa.scm: now scores completely, and has hints (that mostly work)
	
1998-03-03  Jonathan Blandford <jrb@mit.edu>

	* sol.scm: 
	* menu.scm: added hint support
	* camelot.scm: New game file.
	* dialog.scm: added dialog support

1998-02-25  Raja R Harinath  <harinath@cs.umn.edu>

	* sol.c (main_prog): Work with recent `guile' snapshots.

Tue Feb 24 22:21:29 1998  Miguel de Icaza  <miguel@nuclecu.unam.mx>

	* menu.c: Added about box.  24-bpp display. 

1998-02-24  Carsten Schaar  <nhadcasc@fs-maphy.uni-hannover.de>

	* Makefile.am (sol_LDADD): Added '$(INTLLIBS)'

1998-02-19  Federico Mena Quintero  <federico@nuclecu.unam.mx>

	* sol.c (main_prog): Added app_id "aisleriot".

Sun Feb 15 05:51:02 KST 1998  Changwoo Ryu  <cwryu@adam.kaist.ac.kr>

	* freecell.scm: New game file.
	* menu.c: Added freecell to menu.
	* Makefile.am: Added freecell.scm.

Fri Feb 13 13:04:27 1998  Miguel de Icaza  <miguel@nuclecu.unam.mx>

	* sol.c (main_prog): Use eval_installed_file() to load the rules
	file.
	(game_load_game_callback): Likewise.
	
	* cards.c (load_file_to_pixmap): Load pixmap files from the
	installation directory.

	* Makefile.am: integrate into build process.
